Warhammer Necromunda: Halls of the Ancients [301-41]
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Product details
This is a Warhammer Necromunda: Halls of the Ancients [301-41]
This supplement expands the rules, tactics, and abilities available to Ironhead Squat Prospectors in games of Necromunda, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive and ash wastes.
This 128-page hardback book contains:
– Ironhead Squats: An extensive background on the history of the Ironhead Squats.
– Ironhead Squat Prospectors List: The rules you need to field an Ironhead Squat prospectors gang in games of Necromunda.
– Hangers-on: Includes rules for using Hangers-on – Claim Jumper, Slopper, Rogue Docs, Ammo-Jacks, Gang Lookout, and Dome Runner.
– Brutes: Includes rules for using Brutes – Ironhead Squat Vartijan Exo-Driller, Luther Pattern Excavation Automata (Ambot), and 'Jotunn' H-Grade Servitor Ogryn.
– Vehicles: Includes rules for adding the Ironhead Squat Svenotar Scout Trike and Skalvian Explorator vehicles to your roster.
– Hired Guns: Includes rules for using Bounty Hunters, House Agents, and Hive Scum. Also included are the costs, available equipment, and drawbacks (where necessary) for including hired guns, as well as rules and background for petitioning Orrin Grimjarl, Last Charter Lord of Jardlan.
– Additional Rules: Contains a variety of new options, skills, and post-battle actions, as well as two gang-specific scenarios.
– Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to the Ironhead Squat prospectors, and their allies.
– Halls of the Ancients Gang Tactics: A D66 table of 18x Halls of the Ancients Gang Tactics.
This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.
OrksRecommended colours for this model, using exact Warhammer guidance where available and faction-based guidance as a fallback.
PAINT GUIDEEverything is selected for convenience. Untick paints, tools or brushes you already own, then add the model and selected extras together.
Exact manufacturer guidance is used where available; otherwise a relevant faction/model fallback is shown so you still have a useful starting palette.
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